Bamboo Fighter ★★★[]
“The only limit to your power is yourself”
Introduction[]
After honing his fighting skills to perfection, Bamboo Fighter has traveled all the way to Ivalice to seek greater challenges. Seeing the destruction caused by the Demon King, Bamboo Fighter immediately joined the League to rid the world of the terrible evil. Bamboo Fighter is a very strategic warrior.
Use on Your Team[]
His placement in your formation is crucial to getting the most out of his skills; with the right positioning he is devastating. Line him up against the enemy’s heavy hitters to make best use of his Bamboo Flurry skill. Place him opposite of a high value target so his Shadow Wind can take them out. It’s all in your hands!
This panda is rather useful for either attack or defense jobs. You will use him to take out the important enemy damage dealer in the back and to have a stun chance. If you want to set up a defense formation, he shall be at the revive spot to cause as many problems as possible. Some of the fights may require another placement, e.g. he shall stay alive longer to hit more rows later and you also got a Holy Keeper or a rage thief.
As he is rather useless against good tanks - for example, he can hardly scratch a good Dwarf -, you shall use him as an opposite tank only, if you want to gather rage or kill a dd behind a tank.
Your choosen role (tank, damage dealer etc.) shall decide what Crest type your panda shall use, but he is usually fine with an Assault Crest.
How to get[]
Only available from Events.
Upgrades[]
Quality | Equipment | |||||
---|---|---|---|---|---|---|
Common | ||||||
Uncommon | ||||||
Uncommon+1 | ||||||
Excellent | ||||||
Excellent+1 | ||||||
Excellent+2 | ||||||
Epic | ||||||
Epic+1 | ||||||
Epic+2 | ||||||
Epic+3 | ||||||
Epic+4 | ||||||
Legendary | ||||||
Legendary+1 | ||||||
Legendary+2 |
Skills[]
Skill | Description | Effect |
---|---|---|
Bamboo Flurry |
Hits enemies in a vertical row dealing huge damage and lowering target attack for 2 turns | Damage+20 |
Aerial Crush |
Slams into enemies in the back row dealing damage and has a chance to stun for 2 turns. | Damage+18 |
Martial Epitome |
Attunes to the power of nature, greatly increasing HP, attack, defence and rage for 2 turns. | Effects+14.5% |
Shadow Wind |
Dashes to target in mirror position and attacks 6 times with chance to stun | Effects+55 |
Gallery[]